AoW

Into the Wormcrawl Fissure

 

Dawn of a New Age

A Mage's Gifts

As the bones of the Dracolich crumbled to dust, Bucknard turned and silently thanked the Dogs for freeing him, as the spirit began to fade, he infused each of the Dogs with a small part of his power. As the others searched through the Dragon’s hoard, Katahrr brought Dench and Tomas back to life after which Saskia teleported them back to Magepoint. The Dogs urgently sought a meeting with Tenser and were ushered without ceremony into the mage’s study. Tenser was sitting with Agath and Celeste, and all three looked weary and drawn. Tenser stood and greeted them enthusiastically congratulating them on defeating Dragotha and freeing the spirit of his old friend Bucknard. The mage informed them that things were dire indeed in Alhaster. Tzeech’s completion of the pyramid – the New Spire of Long Shadows - had unleashed a tide of undeath (and the ubiquitous worms) on the town and the people were in great peril, their leadership as they had caused the catastrophe were doing little to help.

Tenser also told them that he and the others had been trying to do what they could, but they were now in a position where Kyuss could no longer be contained but had to be destroyed. The vast armies of worm-infested undead that Dragotha had assembled in the Wormcrawl Fissure, although lacking direction with the death of their general, was still swarming out across the countryside in uncounted numbers drawn towards the divine presence of their god beginning to manifest. To deal with this Tenser, along with Elegios and Agath, would plane-shift to the ethereal and cast great spell round the city to keep the undead armies out - leaving the  Dogs to deal with whatever was inside – including the worm-god himself, who was now gathering his divine  power and gradually manifesting on this plane. Tenser warned them that they could maintain the circle of protection for a week at most, but by then Kyuss would be able to fully manifest and it would be useless anyway. Tenser also told them that massive amounts of negative energy, powering the Spire and aiding Kyuss’ return, was being generated from beneath The Boneyard.

Before he departed Tenser returned to the party some of the artifacts they had left in his keeping to aid them in their final battle.Tharvel was given the part of the Rod of Seven Parts they’d recovered joined with another. Dench was given the Horn of Kazgoroth – Tenser affixing it to his head which gave him some of the qualities of the long-dead balor. Eric was given the Swords of the Wind-dukes which in combination with the Ring of the Wind-dukes and the Circlet of Zosiel would prove potent weapons against Kyuss. Saskia was told there was a sphere of annihilation in the Tomb of Horrors and given the means to get there. Katahrr was given a small crystal hourglass, an artifact of Cyndor, which she was told if she smashed it would reverse time by six seconds. Tenser even offered to return the Hand of Vecna but no-one took him up on the offer! After farewells were said, the Dogs returned to the Inn of the All Seeing Eye - via the local magic emporium!

After a night’s rest they debated where best to teleport . After considering The Traitor’s Graves as a likely target, they eventually decided on The Boneyard. Arriving in the streets just outside the cemetery, they discovered a very different city to the one they’d left. Dark roiling clouds covered the sky, shielding the sun; ominous pools of green mist hung everywhere. Buildings in the area were wrecked, and the restless dead could be seen prowling the graveyard – the Temple of Wee Jas’s spells failing in the onslaught of Kyuss’ return. Almost immediately, they were attacked by two overworms bursting from a nearby building- Esmeralda and Eric suffering the brunt of the attack.

Eric, fearless as ever charged in to attack only to fall almost immediately to a combined vicious assault. The other Dogs rallied, Tharvel, Dench charging in blades flashing, Esmeralda, pausing only to apply silversheen to her blade, tumbled into battle. Tomas unleashed a flurry of arrows; le Saskia cast several Arc of lightning spells while Katahrr dashed in to cast Revivify on Eric. Esmeralda took a vicious bite and collapsed in a a heap - fortunately next to the now conscious Eric who was able to stabilise her with her lay on hands. Unabated, the battle continued to it's brutal conclusion , but eventually the Dogs prevailed.

A Clerical Dispute

As the Dogs tended to their wounds from the confrontation with the Overworms, they were startled as the sound of bells pealing rang out across the mist-shrouded gloom of the stricken city. They quickly headed east towards the sound - which was coming from the temple of Kord – they saw fearful people emerging from the nearby houses and heading that way. As they arrived at the open area in front of the temple a few hundred people had gathered. Their friend, Lanthis Vhax, the high priest of Kord, emerged and standing on the steps began to try to rally the crowd and arrange for a mass exodus of the city.

However as he began to get their attention, there was a disturbance at the back as Vieras Spatlepate (the high priest of Hextor) arrived , accompanied by a squad of temple troops. He began haranguing the  crowd, exhorting them not to listen but to come to the Temple of Hextor as Tzeech himself would be at the temple, seeking the intervention of Alhaster’s patron deity. Things got even more unsettled when Almerah Kosen ( the high priestess of Wee Jas) arrived and began urging the people too seek sanctuary with her goddess ( for an appropriate donation of course) who as a goddess of undeath would be better able to protect them!

The mood of the people in the crowd began to worsen. They began to argue amongst themselves, come to blows frequently as the competing views of their religious leaders clashed in their ears! Seeing things turn ugly, Dench pushed his way through the crowd, and stood next to the Lanthis to protect him. Eric, with some special effects provided by Tharvel and vociferous support from Esmeralda and Saskia, strode forward through the crowd, attempting to influence it with the force of her personality. Standing next to the elderly cleric of Kord, she addressed the crowd with an impassioned plea to follow his advice, and evacuate the city. Despite increasingly desperate interventions from the other clerics she began to get the crowd’s attention. An even more forceful intervention by Spatlepate and his temple troops was forestalled when Tomas rose into the air and covered him with his longbow. Eventually Eric managed to sway the crowd and persuaded them that evacuation was the best option. The crowd began to disperse in an orderly fashion,reassured by the Paladin's authoratative tone they headed to collect what belongings they could carry before returning to be escorted out by the priests of Kord to protect them from undead.  Suddenly there was a sound of panicked screams from the crowd to the north.

Drawn by the mass of living humanity, a group of kyuss knights had arrived, the large worms that peered out from their empty eye sockets gazing hungrily over the crowd.. Taking to the air The Dogs moved swiftly to intercept the knights as they began to hew their way through the edge of the crowd sowing yet more panic and despair to feed their worm-ridden master.  Tomas launched volley of arrows from the air as Dench and Esmeralda began weaving their way through the crowd. Saskia cast mass fly and Eric and Tharvel charged, flying over the heads of the crowd, to strike the worm-ridden undead. Katahrr began cast mass cure moderate wounds healing the wounded in the crowd and damaging the kyuss knights. Saskia flitted about casting scorching ray and maximised disrupt undead spells as the others continued the melee. In the combat that ensued, Esmeralda, Tharvel and Eric all suffered  intelligence drain as the loathsome eye-worms of the kyuss knights bit at  them – but eventually the Dogs were victorious.

As the battle ended Eric swiftly re-established her command over the crowd - noting that Spatlepate and Kosen, with their hard-core followers had taken advantage of the distraction to disappeared. She urged the crowd to hurry before more of the undead arrived. The Dogs then headed back to Casa Diamante, retrieving their staff and escorting them with the crowd to the city gates, where a squad of the hobgoblin guard were holding the gate against the marauding undead. As he left Lanthis urged the Dogs to seek out and free any of the other citizens of Alhaster who might be trapped in their houses by the pools of green mist than hung over parts of the city.

Recalling seeing several of the pools of mist hanging over the area of the graveyard,  they headed back in that direction. Dench also suggested they check out Lashonna’s mansion - now they were aware of her treachery.

Boneyard Bash

Skirting round the pools of unwholesome green mist that hovered over the streets, the Dogs made their way towards the Boneyard. The Temple of Wee Jas nearby looked closed-up and the gate to the cemetery was locked as the restless dead within prowled – animated by the pulses of negative energy. Esmeralda quickly picked the padlock on the gate and the Dogs, led by Dench, moved into the graveyard, picking their way carefully across the disturbed earth and gaping graves. The skeletons ignored them however as they crossed, three bodaks erupted from the ground and attacked. Dench smashed one, Tharvel another and Eric and Esmeralda dealt with the last.

The Dogs made short work of the bodaks and avoiding the pools of mist congregating in the far end of the graveyard, clambered over the back wall. Across the street they could see Mistwell Manor, looking much as it had the last time they had visited Lashonna. Making their way across the empty street, Esmeralda quickly picked the lock, disabling the trap with ease, and they made their way across the exquisitely manicured lawn. The lock on the door (and the trap protecting it) was swiftly dealt with and the Dogs began searching the manor. It quickly became apparent that no-one was home. In fact it looked like no-one had been home for some time! 

Running out of places to search in the manor, Esmeralda located the door to the cellar – unfortunately she neglected to search for traps and reeled as the effects of a Harm spell coursed through her body. Heading down there they found a dusty wine cellar and some stored old furniture, however after a thorough search of the area  they located a secret door, which lead to a passageway leading further down and to the east.

The passage ended in a large room – standing in the centre of which a large, vaguely familiar, figure stood. Seeing them, the man drew a bastard sword and raised it in challenge. Though Dench didn’t like the look of the fellow, he and Tharvel stepped forward. The figure charged forward sweeping his orc-bane weapon at the half-orc. As he did so he slammed the orc with his off-hand draining energy and grinned - baring elongated fangs – he was a vampire.

As the Dogs reacted this, three more vampires launched themselves from the shadows, their slam-attacks draining further levels from Tharvel and Dench. Esmeralda moved in to confront one, who immediately scamper up a wall and hung on the ceiling. Dench and Tharvel traded blows with the lead vampire, as one of the others sank his fangs into the half-orc’s neck. As the battle raged, Esmeralda and Eric also sufferd from the vampires energy draing attacks until Katahrr stepped in and cast mass Death Ward.  With this protection, Dench and Tharvel finally managed to put the lead vampire down – Eric then stepped forward and began turning the other vampires. Once turned they were easy prey for the Dogs to finish off!

A Fiendish Contraption.

After dispatching the vampire guards, Esmeralda followed their gaseous forms back to the win cellar where they seeped down through a crack in the floor. Moving on through a secret door spotted by Eric, the descended a spiral staircase to a room with a large metal drain set in the floor. The reek of the charnel house wafted from the drain, and as the Dogs gathered two vaporous creates emerged and began attacking - Crimson Deaths. After these monstrosities were despatched they moved deeper into the complex, emerging into a huge cavernous room that obviously some kind of statuary workshop. Somewhat incongruously six liches were working on creating monstrous statues and in the centre a massive representation of the worm-god himself.

Dench charged into the room, swiftly followed by Tharvel, the liches retaliated – casting a couple of spells that had no discernable effect, except one who cast a web spell in the doorway – blocking the way. Dench swiftly smashed the first of the liches into a bloodless pulp while Tharvel engaged the others. After tossing a few fireball and lightning bolt spells, the remaining liches fled, either by running or teleporting away. The web spell was swiftly dispelled by Saskia and the remaining members of the party deployed into the room.

Following the liches they found them clustered inside a glowing magic circle in a nearby room – Dench and Tharvel tried charging them but was unable to get near them as they were protected by an anti-life shell . Eric and the others arrived and the battle resumed at range the liches casting a series of cone of cold and other spells – to limited effect, while the Dogs retaliated at range. The stalemate went on for some time. Katahrr tried dispelling the effect, but only succeeding in despelling the magical glow surrounding the area. The liches tried using summon monster, summoning a colossal centipede which proved but a minor distraction that Esmeralda dealt with. As his fellows cast a series of spells that were ineffective against the Dogs protections, one of their number, in a lull in the battle, took the opportunity to flee again – presumably to get help. Eventually, tiring of the confrontation Saskia and Katahrr unlimbered their big gun spells and blasted the remaining liches to oblivion.

The Dogs began a thorough search of the area – finding a room with a complicated machine was surmounted by a swirling vortex of negative energy. Ignoring this for the moment they went on into the complex – finding another room where some off the monstrous statues where apparently stored.

Heading back through the room where the statues were created, they found a strangely alien-looking room. However, when Dench looked in, he went a bit strange, and so they decided to leave that room alone!


Finally Esmeralda located another door which led to a corridor decorated with strange worm-themed mosaics.